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5 - THE DRAWING GAME
Groups use their drawing skills in seeking to out-draw other teams.
This and all games must be supervised by a responsible adult(s) at all times. Equipment should never be left unattended. Only authorised club leaders must enter area of play! [CLICK HERE to see our disclaimer]
Equipment & Definitions:
Drawing paper and pens for each team.
List of 10 items for the teams to draw - this list will need to be duplicated so that there is an identical copy for each of the teams. The list for each team is cut up into ten pieces so that there is a single item on a piece of paper which is folded and placed into a paper cup. Each team leader ends up with a cup containing 10 folded bits of paper each baring an item which the teams need to draw.
Team leader - the person responsible for overseeing one of the teams
How to play:
The team leader picks someone from their group to start the game. First player takes a folded paper from the paper cup and draws the item for the team to guess. No words may be spoken or mimes shared, the team must guess from the drawn picture(s) only.
The person who correctly guesses the first picture takes the next piece of paper from the cup, again only the drawer must see it.
If the person drawing is really struggling to communicate with the others, the team leader should carefully intervene so that the game doesn’t get stuck or boring within their group. Generally the person who guesses what has been drawn will take the next go but they may pass this opportunity onto someone else so that the drawing is shared among the group.
As soon as a team has gone through the complete list they should shout out, ‘stop drawing’, the first team to shout wins the game. If no team has finished going through the list when time is called, the team with the least items left is the winner.